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Computing

Computing vision

For pupils to be equipped to navigate a digital world and to understand how to protect themselves online.

To develop pupils confidence and capability in IT and programming to prepare them for a rapidly changing technological world.

 

At South Hill, we understand the importance of technology in a rapidly changing society. As it has always been, the children of today will develop and use the technologies of tomorrow. Therefore, we need to foster their basic knowledge and understanding of the technologies that they use today. 

 

The computing curriculum is divided into 3 key concepts; Digital Literacy (DL), Information Technology (IT) and Computer Science (CS)

      

     

 

 

DL

Digital literacy is about the safe and responsible use of technology, including recognising its advantages for collaboration or communication.

 

CS

Computer science will introduce children of all ages to understanding how computers and networks work. It will also give all children the opportunity to learn basic computer programming, from simple floor robots in EYs, Years 1 and 2, right up to creating on-screen computer games and programmes by Year 6.

 

IT

Information technology is about the use of computers for functional purposes, such as collecting and presenting information, or using search technology.

GOLDEN THREADS

As part of our Computing curriculum, we have carefully mapped out 5 'Golden Threads' which allow us to build on previous knowledge and to make links between what we have already learnt and what we are learning now and in the future: 

 

Intent

At South Hill Primary, we use the NCCE – Teach Computing and Project Evolve units to deliver the three concepts area of the computing curriculum. We intend that children should master Computing to such an extent that they can go on to have careers and make use of Computing effectively in their everyday lives, without being completely reliant on technology. They are also taught to use technology responsibly and carefully, being mindful of how their behaviour, words and actions can affect others. Our pupils will be taught Computing in a way that ensures progression of skills and allows opportunities to revisit these skills year on year.

Teachers are also aware of the importance of making small adaptations where necessary to support all learners and how technology can be used to support and enhance a range of subjects whilst allowing pupils to apply their skills.

 

 

Implementation

In our teaching of Computing, we endeavour to expose students to a variety of software, programs, and equipment in order to offer a range of appropriate challenges and experiences. Specific vocabulary for each year group is outlined in medium term plans and this is regularly modelled by teachers within their lessons.

Spaced repetition and chunking within the curriculum allows pupils to develop their recall of embedded knowledge and ensures that each year group works on core aspects of the three Computing strands. Sessions are adapted to meet the requirements of a specific cohort and lesson content is frequently reviewed by class teachers and the subject lead. Our schemes of work remain flexible and children share their thoughts on their ‘computing learning journeys’ to help enable sessions to be adapted to their interests and needs.

In the Early Years, children have access to iPads, the Code and Go Mouse and recordable books. They also work with their ‘Year 6 Buddies’, who guide their curiosity by modelling how to use the equipment carefully and safely. In the summer term, children spend time in the computing hub to help familiarise them with a desktop setup and ease their transition into KS1.

 

 

Impact

The lasting impact of this curriculum ensures that when children leave South Hill Primary School, they are competent and safe users of ICT with an understanding of how technology works. They will have developed skills to express themselves and be creative in using digital media and be equipped to apply their skills in computing to different challenges going forward whilst using technology safety.

We measure the impact of our curriculum using the following methods:

· Termly teacher assessments.

· Images of the children’s practical learning in a year group portfolio

· Children’s work saved onto their individual accounts

· Interviewing the pupils about their learning (pupil voice).

· Year group portfolios are scrutinised and there is the opportunity for a dialogue between teachers to understand their class’s work.

Children in EYFS are assessed within Understand the World and their progress is tracked termly using Tapestry.

 

 

Each class is allocated a weekly time slot to use the ‘Computing Hub’ which houses 30 computers and laptops. In addition to this, classes have access to a set of Chromebooks, 30 iPads and a further set of 15 laptops, which can be used to support the teaching and learning of other subjects.  

Classes are also provided with digital projectors, interactive whiteboards and visualisers to support and teaching across the curriculum. 

DL

Digital literacy is about the safe and responsible use of technology, including recognising its advantages for collaboration or communication.

IT

Information technology is about the use of computers for functional purposes, such as collecting and presenting information, or using search technology.

CS

Computer science will introduce children of all ages to understanding how computers and networks work. It will also give all children the opportunity to learn basic computer programming, from simple floor robots in EYs, Years 1 and 2, right up to creating on-screen computer games and programmes by Year 6.

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Examples of knowledge organisers

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Pupil Voice

 " We had to move the pirate very slowly and then snap a photo" - Bruno. Y3

 

"It was a great lesson and I learnt that I can make movies out of anything" - Bridget Y3

 

"We enjoyed vector drawings to create our Christmas calendars this year" Alex Y6

 

"I have learnt how use the shape, fill and gradient tools to create a Christmas themed calendar - I loved it" Marija Y5

 

"In computing we have been learning how to edit images using paint.net, I loved " - Otilie Y4

 

"We removed sections of pictures to make improvements to the appearance of photographs. we also understand that some photographs that we see online may be fake" Noah Y4

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